A Good Death: Revised & Expanded


The second edition of A Good Death is now available. The original game rules have been revised to incorporate player feedback and observations from ongoing playtesting. The game has also been expanded via the addition of new elements, some mechanical (e.g., selecting a Battle Plan during the Morning Phase) and some purely narrative (e.g., the inclusion of heroic companions in the story). 

The original version of A Good Death was my first release. I had limited myself to one-page and 48-hours as part of a challenge to stop thinking about making games and actually start making them. Now several releases later and with a little more experience under my belt, I decided to revisit my very first game and attempted to make it bigger and (hopefully) better.

The original version will remain available. Please send me feedback if you play either version and enjoy them or have suggesting for improvement. Depending on reception, I have ideas for expansions that I may tackle at a later date. 

Best,
TS

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